Founded by Jenova Chen and Kellee Santiago, Thatgamecompany is an independent video game studio based in Santa Monica, California, and a celebrated name in the world of artistic, emotionally driven games. The studio focuses on delivering minimalist yet powerful experiences that center around exploration, emotion, and human connection—often eschewing traditional gameplay norms. Their debut title Flow (2006), originally a thesis project at the University of Southern California, introduced this unique design philosophy and was soon followed by Flower (2009), a serene, wind-guided journey through nature’s revival.
Thatgamecompany cemented its legacy with Journey (2012), a groundbreaking title lauded for its anonymous, wordless multiplayer mechanic that fostered deep emotional bonds between strangers. Its breathtaking visuals and Grammy-nominated score pushed the boundaries of storytelling in games. The studio’s latest title, Sky: Children of the Light (2019), continued this trajectory, offering a dynamic, evolving world that emphasizes community and collective discovery. Thatgamecompany’s work continues to redefine the potential of games as an immersive, emotionally resonant art form.
Want to know more about them? Here is the Wikipedia page.
GENRES
Adventure, Art, Fantasy, Indie
Gameography
- Flow (2006)
- Flower (2009)
- Journey (2012)
- Sky: Children of the Light (2019)
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